Rome in a new glory?
Let’s get to the point regarding the content; nothing has changed in the fundamental sense compared to the first version of 2004. It will feature the same units, campaigns, and features as they were 17 years ago. Alongside the main game, it also includes two DLCs, which are add-ons “Alexander” and “Barbarian,” So you’ll get the whole package. This will keep even the most avid generals in your group for a couple of weeks. The game’s scope is thus already enough. But what is what are the “inner values.”
The most interesting aspect is the cleaning of menus and interfaces. Although they’re not up to the standards of contemporary strategies, these games are better and are smaller. This eases navigation and allows you to find the most important information quicker.
It is also a pleasure that in the new version, every faction is open for you to choose at the beginning without the need to unlock them in the first place. So you can draw from the entire range of factions starting from the first moment. In addition, the merchant’s unit is entirely new. You can assign him to different areas within the game to handle new trade agreements, which, in turn, benefit your financial position. It’s an excellent addition; however,, it doesn’t substantially increase the game’s complexity.
Beautiful, however not spectacular
The most notable changes focus on the graphics in Total War: Rome Remastered. Although the developers haven’t completely discarded the fundamental framework of the original game’s 17 years, old The facelift is just equally visible and incredible. It starts with the new resolution of 4K and doesn’t end with the enhanced textures. The team was also not afraid to rework the individual buildings to make them look completely new.
Furthermore, many effects can make the fight seem more difficult. For instance, the air flickers near fires while dust clouds spewed across the floor. Additionally, ultrawide monitors are being available, which are becoming increasingly popular as gaming equipment.
Yet, despite all of the changes, there’s an aftertaste that is a little bland disappointment, or perhaps call it “disillusionment.” The facelift is sure to turn into a complete success, as does the redesign of the interface and the new comfort features. But this doesn’t cover the fact that this is a 17-year-old game. Genre-savvy players miss out on many aspects that are now standard. For example, the campaigns aren’t well-crafted, while the computer is nearly as dumb as it was first introduced in 2000. So, anyone expecting an all-encompassing renewal that can compete with the modern standards of strategy games must rethink their expectations.