Star Wars Knights of the Old Republic (Switch) Review – The Portable Jedi Review

The game was released over 18 years ago. Knights of the Old Republic is a well-known classic that remains one of the top games from the Star Wars universe in a very rare genre of fully-fledged RPG. In the wake of news of a forthcoming remake for Nintendo Switch, that inimitable original was released, We decided to find out the game’s performance with the new handheld console.

  • producer: BioWare
  • Publisher: Aspyr
  • Switch Release date: 11 November 2021

Knights of the Old Republic isn’t the first legendary Star Wars game on Switch. Jedi Outcast, Jedi Academy, and Republic Commando were previously released on the Nintendo console. KOTOR has been played on almost every platform imaginable, including Android and iOS, So its absence from the Switch could be a bit off-putting. However, the gap has finally been filled.

I’m not sure what’s the point to discuss details of the plot, let alone the setting. It’s the same story of Revan Bastille, Revan in the Ebony Hawk and hunting for star maps. It’s played in the style of the classic game with shooter, racing, and even card mechanics, in the forms of miniature-games. It’s like it was 18 years ago. This is a significant benefit, considering all the worries about the remake and what’s happening with this Star Wars franchise right now.

The truth is, it’s not a remake or a remaster, but rather an update of the 2003 original. Therefore, you shouldn’t be expecting to see any significant improvements in graphics.

However, the game has aged reasonably well. Despite being relatively primitive design by modern standards, the characters and environments in this game are beautifully drawn and don’t have the same sloppy fun on Switch and annoying issues like “soapy” images. It’s easy but straightforward. In addition, the game operates with a current 16:9 ratio. Bars with stylized designs appear at the edges of menus, while the playable space is sized in the ratio of 4:3.

The game’s mechanics are maintained in their original form. The game’s 18 year old age is another benefit that the port runs perfectly since even the least powerful Switch hardware could provide an extremely stable frame rate and rapid loading times. There are no slacks, lags, tears, or bugs in the images. The game runs as smooth as clockwork and is pleasant to the eye to the greatest extent possible.

There’s something to be content about. Despite the bare technological capabilities and the bare places, all the while striving to different variations that are reminiscent of “corridor” design, the world of games on the console screen appears exceptionally bright and vibrant, and battle scenes sometimes inspire admiration in the modern world, particularly with the introduction of lightsabers and astroturfs. However, if you don’t add the sound, that brings the game to life and makes it difficult to hear the sound. The music is good.

The controls are excellent and intuitive, and perfect for Switch. However, the menu screen that displays characters’ parameters, equipment, the map, and the usual RPG information is a bit too overwhelming. However, I’ve tried KOTOR on my phone, and it’s a great experience which is why playing on the Nintendo console will be the most convenient option to “take the game on your own.”

The controls are a little complicated for novice gamers. However, despite the three-person “over shoulders” view that, in exploration, the mode is identical to every current video game (except it is that your camera is only able to be turned horizontally due to an explanation), Combat is where we don’t expect to have a vibrant mix of shooting and fencing in the style of Fallen Order, but a fully RPG-like, real-time tactical game with pause, similar to Baldur’s Gate, Neverwinter Nights or – from the more recent Pathfinder.

According to the current standard, the game lacks dynamic gameplay, and a similar combat system to those found in third-person games hasn’t been embraced in the end. In this context, it’ll be interesting to discover what the next version will bring, even though there is no plan to launch it on the Nintendo Switch. Whatever the case, it’s not unpleasant, and as new players join you and learn your Jedi capabilities, The lack of dynamic is made up for with more strategic depth.

It’s not an accident that I’ve talked about the popular fantasy role-playing games that were popular in the past – today, most people haven’t heard of it, but KOTOR evolved from them and was designed by the same team of developers. The game’s role-playing system is a game that was simplified and modified to fit the world that is “Star Star Wars” d20, popularly known as D&D 3 and Neverwinter Nights.

Despite its simplicity in today’s norms of video games marketed as RPGs, it’s quite complicated and varied. it’s worth putting KOTOR as a positive. The reason is that this variety is linked to the story and the gameplay, offering a variety in the quest’s completion.

If you’re looking to take on the role of tank, shooting from all guns, or looking for ochka stealth and strike stealth, if you are looking to become a hacker and hack Droids and computers. In addition, there’s still persuasion to be had and an option of various phrases in the dialogue. You won’t be bored.

We have an unambiguous opinion. The verdict is clear – Knights of the Old Republic, even in 2022, can hold its up and has aged quite well. We’re awaiting the next installment, which was excellent but has not yet been released for Switch. Nevertheless, thanks to the superb level of quality, Switch is once more proved its worth as a fantastic platform to enjoy an exciting new read of classics.

You can try it even if you’re not a huge fan in the world of Star Wars – you will not be disappointed, particularly since the cost on the eShop is 1125 rubles, that’s the same as the cost of a quality independent game. Also, will you have a great time! Force comes to you!

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