Star Wars Knights of the Old Republic (Switch) – Handheld Jedi review Review

The game was released over 18 years ago. Knights of the Old Republic has been a well-known classic for a long time and is remains among the top games from the Star Wars universe in a quite rare way for the fully-fledged RPG genre. With news of an coming remake for Nintendo Switch, that inimitable original game came out – We decided to test out the game’s playability with the new handheld console.

  • producer: BioWare
  • Publisher: Aspyr
  • Switch Release date: 11 November 2021

Knights of the Old Republic isn’t the first iconic Star Wars game on Switch. Jedi Outcast, Jedi Academy and Republic Commando were previously released on the Nintendo console. KOTOR has been played on almost every possible platform including Android and iOS and its absence from the Switch could be a bit infuriating. However, the gap has finally being filled.

I’m not convinced in arguing about the details of the plot or the setting. It’s the exact plot that follows Revan, Bastille, flying on the Ebony Hawk, searching for star maps. The game is played in the style of classic game with shooter, racing, and card mechanics in the form of mini-games. It’s exactly like it was 18 years ago. It’s a big advantage, especially considering the worries about the new Star Wars and what’s happening regarding this Star Wars franchise right now.

It’s not a remake, or even an remaster, but rather an update of that 2003 original. You shouldn’t be expecting to see any significant improvements with regard to graphics.

The game is quite well, despite being quite primitive design by modern standards, the characters and the environment here are perfect and don’t have the same sloppy game on Switch and irritating issue, like “soapy” images. It’s easy, but clear. In addition, the game operates in a 16:9 modern ratio. The stylized bars are displayed at the edges of menus, while the playable area is in a the ratio of 4:3.

All game mechanics are maintained in their original form The game’s 18-year old age is another benefit that the port works flawlessly, as even though it’s not the most robust Switch hardware had enough power to provide an unreliable frame rate and very quick load times. There aren’t any lags, slacks or tears or bugs in the picture the game runs as smooth as clockwork and pleasing to the eyes in every way.

There is plenty to be content about. Even with the limited technological capabilities and a few basic locales, battling for different variations on the “corridor” design The game world on console screens looks extremely bright and lively battle animations often inspire admiration in the modern world, particularly with the introduction of lightsabers but if they don’t include the sound that makes the game look old and makes it difficult to hear as great. The music is good.

The controls are top-quality and intuitive and extremely designed for Switch. However, the menu screen that displays character options, equipment maps, and the rest of the common RPG information is too overwhelming. However, I’ve tried KOTOR on my phone and it’s an absolute blast and it’s time to play on the Nintendo console seems like the most convenient method to “take this game on the go”.

The controls can be difficult for beginners. However, the game has a three-person “over shoulders” view that is available in exploration mode, it is basically exactly the same as every modern games (except in that it cannot be rotated horizontally due to reasons) However, in battle, we don’t expect to play a dynamic blend of shooting and fencing in the style of Fallen Order, but a true RPG-like and strategic real-time experience with an pause. This is similar to what you see the Baldur’s Gate game, Neverwinter Nights, or the more recent Pathfinder.

It appears that, by current norms, this game doesn’t have enough the dynamism, and a similar system of combat in third-person games hasn’t been embraced at all. It will be interesting to find out what the new version will be like, though there’s no indication of plans for it to be released on the Nintendo Switch. However, regardless of the outcome the gameplay isn’t difficult, and when new characters join you to improve your Jedi capabilities The lack of dynamic can be compensated by greater strategic and tactical depth.

It’s not a coincidence that I’ve mentioned the role-playing fantasy hits that were popular in the past – today most people haven’t heard of it however, KOTOR was born out of these and was developed by the same creators. The game’s role-playing system is a game is simplified and adapted to fit the world in “Star Star Wars” d20, also known as D&D 3 and Neverwinter Nights.

Despite its simplicity and simplicity, in the current norms of video games which are marketed as RPGs it appears complex and varied . And this should also be attributed to KOTOR as an advantage. The reason for this is that the diversity is closely tied to the game’s story and gameplay, allowing different ways to complete quests.

If you’re looking to be tanks, shooting with all weapons, would like to stealth kachacha and strike with the sneak, or to become a hacker and hack into computers and droids. There’s still persuasion, and an option of various dialog lines. In general, you will not be bored.

Our conclusion is unambiguous Our verdict is unambiguous Knights of the Old Republic even in 2022 has held its well and has held its own well. We’re awaiting the next installment. It was excellent, but has not yet been available on Switch. With the top standard of this port Switch continues to established its status as a top platform for an exciting new read of classics.

Take a look, even in the absence of a love or a fan of Star Wars – you will not be disappointed, particularly the cost of the game on the eShop is 1125 rubles that’s the same as the cost of an excellent independent game. Also, we wish be the Force come to you!

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