Star Wars Knights of the Old Republic (Switch) – Handheld Jedi review Review

The game was released over 18 years ago. Knights of the Old Republic has been a long-time favorite and remains one of the top games within the Star Wars universe in a very rare genre of fully-fledged RPG. With recent announcements of a coming remake for Nintendo Switch, that inimitable original game was released, We decided to find out the game’s performance for 2021 when it launches on this handheld console.

  • producer: BioWare
  • Publisher: Aspyr
  • Switch launch date 11.11.2021, November 11th

Knights of the Old Republic isn’t the only iconic Star Wars game on Switch. Jedi Outcast, Jedi Academy, and Republic Commando were previously released on the Nintendo console. KOTOR has played on almost every platform imaginable, including Android and iOS, So its absence from the Switch could be a bit off-putting. The gap has finally been filled.

I’m not sure what’s the point in arguing about the details of the plot and the setting. It’s the same story of Revan Bastille, Revan, riding the Ebony Hawk and hunting for star maps. It’s a game within the style that is a true CRPG, with shooting, racing, and card mechanics in the form of miniatures. It’s as old as the 18th century. This is a significant benefit, considering all the worries about the new movie and what’s happening to this Star Wars franchise.

It’s not a remake or even the equivalent of a remaster. It’s simply an update of that original 2003 version. You shouldn’t be expecting to see any significant improvements regarding graphics.

The game is quite well; despite being relatively primitive design by modern standards, the models of the characters and the environments are beautifully drawn and don’t match the same standard in Switch, and annoying issues like “soapy” texture. It’s easy but straightforward. In addition, the game is played in a 16:9 current ratio. The stylized bars are displayed at the edges of menus, while the playable space is sized in the ratio of 4:3.

The game’s mechanics are kept intact, and the game’s 18 year time frame is another reason to be thankful that the port works perfectly since even the least powerful Switch hardware could provide an unreliable frame rate and speedy loading times. No lags, slacks, tears, or bugs in the picture. It all runs like clockwork and pleasing to the eyes in every way.

There is plenty to be pleased about. Even with the limited technological capabilities and a few important places, striving to various variations that are reminiscent of “corridor” design, The game world on console screens looks very vibrant and bright, and battle scenes sometimes inspire admiration in the modern world, notably when lightsabers are introduced, but you don’t include audio, which makes the game a stale appearance and hears isn’t so good. The music is good.

The controls are top-quality. They’re intuitive, simple, and well-designed for Switch. The only issue is that the menu screen, which includes equipment options, character options, maps, and other standard RPG game content, is too overwhelming. However, I’ve been playing KOTOR on my mobile, and it’s an absolute blast which is why it’s time to play on the Nintendo console seems like the most convenient method to “take the game along with you.”

The controls are a bit difficult for beginners. Despite the 3rd-person “over the shoulder” view available in exploration mode, it is the same as every current video game (except that it can only be rotated horizontally due to an unspecified reason). In battle, there isn’t to play a frantic mix of shooting and fencing in the style of Fallen Order, but a true RPG-like and real-time tactical game with pause similar to the Baldur’s Gate game, Neverwinter Nights or – from the more recent Pathfinder.

According to contemporary norms, this game lacks dynamic gameplay, and the similar combat system to those found in third-person games hasn’t been embraced at all. In this regard, it will be interesting to find out what the new version will bring, even though there’s no indication of plans to release it on the Nintendo Switch. However, regardless of the outcome, the gameplay isn’t unpleasant, and as new players join your ranks and improve your Jedi skills, the lack of action is made up for by more strategic depth.

It’s not a coincidence that I’ve talked about the popular fantasy role-playing games that were popular in the past – today, most people haven’t heard of them, but KOTOR evolved from them and was designed by the same creators. The game’s role-playing system is a game that was simplified and modified to the world that is “Star Star Wars” d20, also known as D&D 3 and Neverwinter Nights.

Despite all the simplicity, in the current standard of video games marketed as RPGs, this game is complicated and diverse – and that should also be attributed to KOTOR as a positive. This is because the variation is tightly interwoven into the game’s story and gameplay, allowing different ways to complete quests.

You can tank, firing with all weapons, looking to stealth -ochka and strike with the sneak, or if you’d like to be a hacker and hack Droids and computers. There’s still persuasion and the option of using different phrases in the dialogue. You won’t be bored.

We have an unambiguous opinion. Our verdict is unambiguous Knights of the Old Republic, even in 2022, has held well and has aged well. We’re awaiting the next installment. It was excellent but has not yet been released for Switch. Nevertheless, thanks to the superb standard of this port, Switch is once more proved its worth as a top platform for an exciting new read of classic games.

You can try it even whether you’re not a huge fan or a fan of Star Wars – you will not be disappointed, particularly the cost of the game on the eShop is 1125 rubles which is the equivalent of the price of a quality independent game. and we wish you have a great time! Force comes to you!

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