Mount and Blade 2 Bannerlord Guide – Combat System Basics

Battles in Bannerlord include tactical maneuvering and the requirement for quick reactions. A small skirmish or duel generally involves cutting and running, similar to in a shredder. When it comes to large-scale battles in battles with more than hundred players each player is virtually irrelevant and you’re playing more like an RTS rather than an action-RPG.

This guide I and you will learn the best weapon to use to make it easier to win battles and gain an advantage in large-scale battles.


  • 1 Selecting weapons
    • 1.1 Classic 1: shield, sword bow and the arrow
    • 1.2 Flexible Weapons: sword, axe, mace, shield or throwing weapons
    • 1.3 Cavalryman: Sword shield and spears, common or cavalry and darts
    • 1.4 Mongol Bow and Arrow with cavalry spear, sword and bow
  • 2 Fighter Memo
    • 2.1 Learn to block and attack
    • 2.2 Aim better
    • 2.3 Shield is your friend
    • 2.4 Use tricks to fool the enemy
    • 2.5 Move
    • 2.6 Be sure to keep the enemy out
  • 3 Be the winner of the battle
    • 3.1 Use soldiers equipped with bows and darts with care
    • 3.2 Beware of using the “Attack”
    • 3.3 Stay clear of enemies by using great equipment
    • 3.4 Your strategy must be flexible
  • 4 General Tips

The choice of weapon

The character is equipped with four inventory cells in active use that can include a shield, weapon or ammunition. When you can you should choose some weapon-related skills and then develop these. Beginning players will possess a few of these skills, but more skilled players can be equipped to handle three kinds of weapons simultaneously. These are the most sought-after equipment sets:

Traditional: sword, shield bow and the arrow

A good set for all situations ideal for beginners players. The swords like those of the Spatha, Longsword, Straight Sword and Warsword are large enough for one-on-one combat, but they will require some experience for combat mounted. It is possible to use the bow or arrow when you control the troops at a distance and you’ll then be armed with a sword and shield to fall back on if the fight begins and you’re involved.

Universal mace, axe, or sword or shield. Throwing weapons, shields and swords.

The choice of a second weapon that is one-handed is akin to letting go of the bow, but you’ll get something else in return. Axes are able to inflict more damage on shields, which is extremely useful when fighting with heroes. In contrast, Axes are extremely effective against armor heavy and will cause enemies to fall when you’re skilled at this. The major drawback to this configuration is the limited quantity of throwing weapons can be carried. It’s also harder to strike your opponent by throwing it rather than using archery.

Cavalryman is a soldier who wears a shield, sword cavalry spear, regular or cavalry and darts

If you’d rather cut your enemy off the saddle this set of tools will help you create anxiety among your troops or slash into the heft in the meat processor. Darts can be replaced with throwing axes but they are more damaging and range. When you’re on horseback the weight of the equipment doesn’t matter.

There are advanced variants of this setup that allow players to eliminate the shield, or utilize two-handed weapons. The latter isn’t appropriate for novices, as they struggle to stop attacks. After some practice , you can master this in a duels however, if you have three or more competitors then you should not be concerned about two-handed blocks. A cyclist with a polearm, or a two-handed sword can be beneficial however it is not recommended for those who are new to the sport.

Mongol Bow and Arrow cavalry spear, sword and bow

This setup is intended to slay enemies from a safe distance sometimes biting them in quick assaults, which is exactly what spears are useful for. Swords is, however can be useful in defending against the cavalry of your enemy. This particular outfit is challenging to learn, however it’s likely to be the best of the options available to you when fighting.

You may have noticed, we have completely eliminated crossbows. They’re deadly. You may have one as an alternative to bows, but they can’t be used in conjunction with the appropriate bonus, they’re extremely scarce and very expensive in the current game economy.

Armor We left the decision up to you to decide. The rule of thumb is the heavier, the more powerful. It’s true, but it’s also more difficult. If you’re Athletics isn’t up to par then you’ll need to use ringsminds until you can get on the right track.

Fighting Memo

For Mount & Blade 2, the success at combat depends on a skilled actions, quick reaction, and alertness. If you’re unable to defeat your instructor without inflicting damage or even minimal damage, then go for an Easy difficulty.

Let’s begin with duels small 1-on-1 or 2. two scenarios, such as at the Arena. In addition, arenas as well as training grounds provide a great opportunity to test or improve your physical strength.

Learn to block and attack

Every attack and block in the game match the direction in which the mouse moves when you block or hit. This can be the most difficult portion for newbies. For example, if hold the mouse down and shift it towards the left you’ll have your character hitting the right and left in a horizontal direction.

In addition, allies, enemies or other terrain elements could be an obstacle to your weapon. So, during combat, do not press your right hand against walls. To be able to successfully counterattack in the right direction, the direction of the block has to coincide with the direction that the attacker is attacking from. Train your mind to recognize the direction of your blocks and punches on your practice ground until they become imprinted in your subcortex and then test your abilities at the Arena.

Better to aim for

It’s crucial to know exactly where you insert your blade to your opponent’s body. In Bannerlord there are many body components, like shoulders, hands, and knees, are hitboxes that are separate. The armor, in the major part, is all-encompassing however, protection is typically more severe on the arms and head. Sometimes, it is on the legs. Hit your head or hands is usually the best way to knock your opponent off the table quickly. So, make the most of overhead strikes whenever you can.

Shield is your best friend

Shields are strong enough to shield you from all attacks even if you try to put blocks into the wrong way. Also, only a good shield will protect your body from the threat of a ranged attack. Be sure to shield yourself in it when you’re in the firing line or sense that an adversary is coming towards you. The shield should be lowered prior to your attack. Make sure you keep watch on the status of your shield (the yellow bar on top of your health) since it’s not pleasure to lose your shield in the midst of combat only to hunt for a replacement.

Be a fraud to the enemy

Each attack has to be finished before you can move on to the next, and remain at risk during the course of your attack. You can cancel a hit using blocks, which is why certain players are taught false moves that start an attack immediately, then cancel it quickly using the block, then hit in the opposite direction.


In any circumstance, stay moving. Take a left step, then strike left when you turn right. You have caught your adversary off guard. (A straight-forward action performed by an expert player can create incredible results.) You can perform the same technique when fighting close by walking backwards, then moving forwards. It will deliver a devastating blow from the top, which could be fatal to the enemy should you not be able to stop the attack. If your enemy is equipped with a massive shield or has surrounded you and you are unable to move them, push or kick the enemy with your shield pushing the button E in order to shorten the distance and give them an opportunity to strike.

Make sure that the enemy is kept out

You can either kill him upon approach and prepare yourself for a gruelling fight. Then, lead the target, determine the shot, then aim at the head.

Take the fight to victory

In the initial stages during the initial stages of the sport, you’ll only be engaged in small fights that can be as large as three dozen players on either side. In these fights, the winner will be determined by the quality of soldiers’ gear, not the tactics employed or their proper positioning. Your heroes and their companions are key players in these battles because each soldier worth five points can change the direction of the whole fight.

These short (compared to the next) combats are excellent training material, and you’ll be able to master positioning and commands and learn all the appropriate keys.

Here are some great strategy tips:

Make sure to use bows and darts

Put the units in front of your infantry. Then, when your enemy comes close then move them back to the protection of. Find a hill on your battlefield and push the riflemen towards the top, and your infantry up the bottom. Learn to manage your troops using the Advance button and follow me. After that, send them into the battle by using Charge.

Beware of using the Command Charge

If you grant the same command to your infantry fighting the cavalry of your adversaries, you are at the risk of having your foot soldiers will be spending the remainder of the battle following brisk riders that might turn around and assault your hero. The less fortunate soldiers will be rounded up, and surrounded before being cut out.

Be prepared to fight off enemies using the best equipment

The beginning games, even though technology still has a superiority over tactics and tactics, avoid fighting with more powerful units, which have equal numbers, could seriously damage your mood. They include steppe/forest bandits as well as sea raiders. Be aware that even small groups consisting of Cusaites and Landis may comprise the most number of mounted archers , or heavy riders. You should not even consider hunting for deserters until after you’ve got between 25 and 30 excellent warriors, not people who are yellow. The camp of forest bandits are especially dangerous due to their lengthy bows. It is recommended to avoid them until mid-endgame. Or until Taleworlds turns their backs on them.

Your strategy must be flexible

In battles that span large areas and involve various types of soldiers Your strategy has to change constantly. Even if your skills are in place with the hotkeys and orders panels, it’s extremely, extremely difficult to manage a large army rapidly. The foundation of a solid midgame army is comprised of shield-wielding infantry as well as the majority of ranged soldiers in order to protect or bleeding the enemy. Do not forget the cavalry to the extent your budget allows. Mounted archers can more than adequately act independently (F6 button). Simple horsemanship strategies are rushing barriers, turning and then attacking.

General advice

  • Beyond the above-mentioned fundamentals which will enable you to be the God of medieval battles, we will provide a few additional general suggestions:
  • Be sure that your archers’ line of firing isn’t being blocked by your own soldiers.
  • Guard your flanks with cavalry.
  • In big-scale battles (500 or more troops on either side) you will have to take on yourself and manage an army, or part or all of an army. Whatever the case any of our suggestions remain in effect.
  • Make sure you take note of your shortcuts because it can save you much anxiety and time.

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