Mario Kart 8 Deluxe Test

The passport consists of six tracks to be released by 2020’s end. Each one of them comes with two cups with four channels. Summa Summorum includes 48 additional tracks. In terms of pure numbers, this is a special announcement. The tracks are reissued from previous parts, such as the smartphone version of Mario Kart Tour. As many people may not have played this track, the ways are fresh and dewy for fans of the genre.

There is nothing new in terms of gameplay; however, what is most noticeable is the absence of anti-gravity sections that were the main gimmick in Mario Kart 8. The tracks are mostly in the same state as their previous releases.

What about the quality? We listened to each of the eight first tracks.

Golden Turbo Cup

Paris Parcours (Mario Kart Tour)

The track has several variations of Mario Kart Tour have been combined. This makes for a new dynamic never before seen in Mario Kart. With every lap, the streets in the City of Love are closed off, meaning that the track is changed after every crossing over the line until drivers in the back abruptly join traffic coming up. With its circular route around the Eiffel Tower and its delightfully clichéd French accordion, Paris Parcours is one of the highlights of the first phase of DLC, even though the view can be somewhat tricky to navigate.

Toads Track (Mario Kart 7)

Toads track in Mario Kart 7 is a relatively easy track that is ideal for those new to the sport. There aren’t many obstacles; however, there are some areas for acceleration and an incline for gliders. The track, however, neither the size nor surroundings provide much. Contrary to other tracks included in the DLC, Toad’s track must put up with the criticism of having been copied out of Mario Kart Tour. There is a distinct difference with the other tracks in the game that can’t be disregarded. The grassy areas and rocky areas, in particular, lack depth due to the absence of details.

Chocolate Swamp (Mario Kart 64)

Chocolate Swamp is a true classic from Coconut Promenade (Mario Kart Wii)

If you can hear those first couple of bars in tune, you’ll already know the place you’re in: Coco Promenade was one of the tracks that were featured in Lucky Cat Cup

Tokyo Tempo Tour (Mario Kart Tour)

Tokyo Tempo Tour Tokyo Tempo Tour also comes from Mario Kart Tour and takes you through the city of Japan, passing by Mount Fuji, Tokyo Tower, and mainly through the typical streets. Like Paris Parcours, the course is different after every lap, so that a race is fresh until the end. It’s strange to see the Mario-themed boulders universe, which is scattered around the course in realistic-looking environments beginning with lap 2. Maybe they’re intended to detract the attention of the fact that, apart from the gimmick, this track doesn’t have any fancy environmental obstacles or unique ways to get around.

Mushroom Pass (Mario Kart DS)

The concept is simple enough, but the size is staggering! Mushroom Pass could be considered Yoshi’s illegitimate baby from his track. However, it’s a number by itself. The way, which originated in Mario Kart DS, is just right for all drift aces and opponent-in-obstacles pushers with its many curves and ordinary traffic. If you don’t take care, you’ll get stuck under the wheels. In terms of visuals, however, the course situated on the slope is among the weaker systems in the initial phase of DLC.

Cloud Track (Mario Kart: Super Circuit)

Anyone familiar with Cloud Track from Mario Kart: Super Circuit for the Game Boy Advance will hardly be able to recognize the race in cloudy conditions. With Mario Kart Tour’s controls on touchscreens, the course’s twisty nature has been made equal. However, in the event of returning to consoles, the simpler version was sadly adopted. The cloud tracks developed some dynamics by introducing height variations and a smooth glide to the final destination, but it’s just too short to be inspiring in the long term. The cloud road is the game’s base and is a highly similar thematic structure because of detours across one of the sides of a flying galleon and through a thunderstorm; it’s a more enjoyable alternative.

Ninja Dojo (Mario Kart Tour)

The Ninja Dojo is the third feature that fans from Mario Kart Tour have missed to date. The first part of the ride will take you through the various rooms in the Japanese dojo with traps in the mix. To indeed have been through the entire route, you’ll have to do it at least five to ten times. After that, there is a moving platform, shuriken falling over the top of the building, and as a bonus, flying over the roofs that cover the structure. Ninja Dojo should pretty much make it an enduring fan favorite. The roots of cell phones are evident, particularly on the tops of the cherry trees; amid the intricate track, the sprites of cherry blossoms that are flat making themselves known negatively.

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