How Dying Light 2 Stay Human looks and feels on PS5 Review

In this review, we’ve talked in detail about the plot and the gameplay in brand new parkour-based action Dying Light 2, went through the weaknesses and bugs of the localization, and analyzed the strengths and flaws of the action game has to offer. We also didn’t forget to talk about the performance on PC. So tell us now what the game’s performance is on current or earlier generations’ consoles.

  • Producer: Techland
  • Publisher: Techland
  • Please note: February 4, 2022

Although players can adjust the graphics on computer, three available presets within Dying Light 2 on next-generation consoles:

  • “Resolution Priority” that runs in 30 frames per second with near 4K resolution.
  • “Performance PRIOrity” in which you can enjoy 60 frames per second; however, the resolution drops to 1080p.
  • “Quality Priority” turns on shadow rays tracing and frames at 30fps, and the resolution decreases to 1080p.

A preset selection is based on the player’s needs, whether they wish to play in high-resolution or are looking for a high-performance experience. Based on my impressions, the image becomes over sharp in the 4K resolution and isn’t very enjoyable. A soft “soap” appeared to me to be more enjoyable, and 60 fps was the ideal speed for such a fast-paced game is the minimum required, and at thirty frames per second, the control is very squeaky and uncomfortable. Also, fast movements around the scene begin to become boring.

There are some serious issues in the game that I couldn’t find. However, there were times when I found myself “lucky” to become stuck in the surroundings. The game detects these issues and “pushes” the player towards freedom.

We did not test Dying Light 2 on Xbox Series consoles; however, Digital Foundry did it for us. According to professionals, the game can produce a little higher resolution for the Series X in “Resolution Priority” mode than on the PS5, which is 3456×1944 pixels for the SX against 3200×1800 pixels in the PS5. Unfortunately, there aren’t any distinctions between the games for both consoles, and it’s tough to tell the difference when playing.

Xbox Series S got just one graphic mode, at 30 frames per second and 1080p resolution. It does not have Ray Tracing. Users will enjoy a stable frame rate, however due to obvious reasons, it’s not advised to play with the 4K television using this console.

Digital Foundry also tested the game on consoles. Digital Foundry also tested the game for playability on PS4 and Xbox One consoles. According to them, the performance on platforms of the previous generation is satisfactory, and aa catastrophe like that of Cyberpunk 2077 could not occur.

Consoles that are basic versions can play the game at 864p resolution with graphics settings similar to the “low” setting for the computer. It’s also stable at thirty frames per second frame rate, with occasional drawdowns.

With both the PS4 Pro and Xbox One X, gamers can count on 1080p resolution using graphics settings corresponding to PC’s “average” settings. The frame rate remains the same at 30-fps.

In the same way, Digital Foundry notes that the pastgen consoles display lower resolution for texture and less detailed shadows and unnerving tearing, which can tear images horizontally. It’s not a significant issue, considering this fact, that Dying Light 2 Stay Human was explicitly designed for PS4 and Xbox One. From the beginning, the game was expected that the performance of the consoles was excellent.

In our review, we discussed the frame speed, stability, and frame rate that came with this game’s PC version, but in this article, we’ll look at the more in-depth analysis provided by this identical Digital Foundry. According to experts, this version was the most sophisticated regarding technology.

For instance, there is a reason that only the PC has integrated global lighting using Ray Tracing. This significantly alters the image – enough that you feel the difference of a generation between RT switch on and off. It’s imposing. However, it also is a massive consumeer of computing resources. If you set all effects to the max and you’re unable to get 60 frames per second in 4K on DLSS regardless of a computer equipped with an Intel Core i9-10900K processor as well as an NVIDIA GeForce RTX 3090 graphics card.

Experts also discussed how to set up Dying Light 2 on different PCs to get the ideal balance between picture clarity and speed.

If you are using a lower-end computer (with an NVIDIA GeForce GTX 1060 or AMD Radeon 580 level graphic card) the following settings are recommendedfor you:

  • Asynchronous computing is enabled
  • Smoothing quality – excellent
  • Motion blur quality is very low
  • Quality of the sun’s shadow – PCF
  • Shadow quality of contact – disabling
  • Shadow quality – poor
  • Global light quality – low
  • Quality of reflection – low
  • Beam tracing flashlight off
  • Quality of fog – poor

If you have a mid-range computer (with an NVIDIA GeForce RTX 2060 or AMD Radeon 5700 video card) you can modify these settings:

  • Asynchronous computations – enabled
  • Smoothing quality – excellent
  • Motion blur quality – very low
  • Quality of the sun’s shadow – PCF
  • Contact shadow quality Ultra
  • Shadow quality – poor
  • Global light quality – high
  • Quality of reflection – low
  • Beam tracing flashlight off
  • Quality of fog Medium quality of fog

For the final time, to experiment with ray tracing, it’s advised to choose these graphics settings:

  • Asynchronous computation is enabled
  • Smoothing quality – excellent
  • Motion blur quality – very low
  • Quality of the sun’s shadow – PCF
  • Contact shadow quality Ultra
  • Shadow quality Ultra RT
  • Global lighting quality , ultra RT
  • Quality of reflection – poor
  • Beam-tracing flashlight – off
  • Quality of fog Medium in quality.
  • DLSS/FSR – enabled

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