Geforce Now Rtx 3080 Test

So far, there have been two memberships. The free version lets you play up to 1 hour in 1080p, with no extra extras worth noting. Priority membership was a bit more expensive. Priority membership costs 49.99 dollars for six months. However, it did offer 1080p at 60fps with DLSS, RTX, and RTX effects, as well as an average session time of six hours until you can make the time you sign in again.

The RTX-3080 is a new membership. It costs 99.99 dollars for six months. However, it will give you sessions that last up to 8 hours with 1440p resolution and as high as 120 frames per second. The owners of the NVIDIA Shield TV set-top box can expect 4K featuring HDR along with 7.1 surround sound since it already has H.265 to codec; however, other devices use H.264. This means that you pay to use the externally supplied computer – this is all the service offers.

This is made possible through an entirely modern server architecture. New server pods are made up of AMD Ryzen Threadripper Professional 3955WX with 16 cores, 64GB of RAM, and two NVIDIA A10G graphics cards with 24GB of VRAM. Two customers share the same rig. Each player gets the virtual computer to speak, which is expected to operate the same way as a desktop PC using the RTX-3080 graphics chip.

What are the possibilities for playing? Unfortunately, there isn’t anything that can be played immediately. In essence, you have to have the game. There are Steam, Steam, the Epic Games Store, and Ubisoft Connect. While GeForce NOW now supports over 1,000 games, most publishers have not published all their games to the service. In most cases there is only a portion of the collection is accessible. This is perhaps the most frustrating aspect of GeForce Now. Therefore, it is essential to know in advance if your most loved games are available on GeForce now.

However, don’t fret. You’ll never be short of blockbusters too. The latest titles such as Far Cry 6, Assassin’s Creed: Valhalla, Marvel’s Guardians of the Galaxy, Cyberpunk 2077, or The Witcher 3 are playable, and, if you can, they can also play with your saved games that you have downloaded from Steam, Epic Games Store and Ubisoft Connect. Apart from the purchased games, however, there are some free-to-play classics such as Fortnite, Warframe, Destiny 2, World of Tanks, and numerous others.

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How do you accomplish this? It’s straightforward. You start GeForce NOW via desktop app, mobile app, or browser. If you want to play, it is necessary to sign into GeForce-NOW-Rig using an account on Steam, Epic Games Store, or Ubisoft Connect account, and the game will start from the computer. You can play with either a keyboard and mouse or a gamepad to play. The inputs you make will be sent to the server online, and the server will transmit the game in a live video to the computer.

This naturally leads to the question of latency. In the end, the transfer of the input data to your NVIDIA server and the process of getting it back to the client as streams are two additional steps that increase the overall delay. It is evident that GeForce Now can’t keep up with the personal computer. However, we can reduce the fear of constant delays.

In our tests, the latency was more pronounced than for local PCs (about 30-40 milliseconds slower); however, it was more efficient than on a gaming console. We wouldn’t necessarily jump into competitive games with PC online games, mainly because the way to game servers is also included in the game servers. Co-op or single-player games aren’t a problem, however, and you won’t have any issues in crossplay with console gamers either.

However, does it work in 1440p and 120 fps? Yes, it is dependent on the particular game you’re playing. Your virtual machine can perform at the same standard as a desktop using an RTX 3080. For that, 1440p itself isn’t an issue. We played with some benchmarks and found that the frame rates were quite close, or even just a couple of percent lower in most cases. You shouldn’t expect 120 frames per second on Far Cry 6 with ultra settings. Destiny 2, on the contrary, works quite well or even near it. The 21:9 formats (3,440 1,440 x 3,440) aren’t supported right now We’ve only had the standard 2,560×1,440 to pick from.

NVIDIA has made available the games with fairly reasonable default settings that are slightly higher than the moderate settings and are designed to achieve the highest framerates while minimizing visual loss as it is possible. The good thing is that you can access games’ graphic settings the same way as when playing locally. So if, for instance, you are willing to accept a lower frame rate but would like better graphics, you can adjust the settings to suit your needs. It’s excellent: as opposed to previous memberships, your settings are saved, so you don’t need to return to the tinkering area every time. Also, because RTX and DLSS are included as part of the membership, provided the game supports them, it can look very fancy.

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The final image you get is quite impressive for cloud gaming services, even though it may not precisely match the image quality of a local device. In the end, it’s mostly an online video stream with the corresponding compression and not an actual display. Therefore, contours can appear softer, the more minor details appear less prominent, and compression artifacts could be visible in rapid motions. However, in our tests, it was not apparent in a significant way or even unsettling.

A similarly strong and stable Internet connection is essential. NVIDIA suggests 35Mbps of bandwidth for 1440p; more isn’t necessarily bad either, as it helps to account fluctuations, however, since hardly any service achieves its bandwidth. If you are using the 4K version of NVIDIA Shield TV, approximately 40 Mbit/s is recommended. It is safe to go with at least 50 Mbit/s so you connect to LAN and don’t watch Netflix in the background. Beware that the volume of data can be huge and may easily reach 20GB/hour.

We had no issues at all that had a 300 Mbit connection, allowing us to stream TV shows in parallel. The problem becomes more complicated when greater quantities of data download simultaneously. For example, there is a huge 1000 Mbit line in our office. However, when a bigger download was performed in parallel with cloud gaming, like when someone else downloaded a game, client connectivity to the NVIDIA server was unstable.

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