In the game Evil Genius 2, the player has to command the entire army of minions to execute his evil strategies. They are the circulatory system required for successful working in the lair. To get the most out of your troops, it is essential to know their roles and the roles played by the different classes.
The servants of Evil Genius 2 are divided into four classes principally:
This is all you should know about them.
Workers construct rooms, set up equipment and perform work, set fires out and dispose of dead bodies, escort and interrogate agents who are captured as they travel around the globe performing operations, attend specific training, and then fight intruders are not invited.
In battle, the workers aren’t going to last very long, but they have time to strike back against the Guards of your home and the Minions and even that Genius. Most classes that specialize can perform these essential tasks. However, only the workers can construct rooms.
When one or more Workers is to be more efficient than the typical guy wearing the yellow suit, he could be retrained into one of three specialized classes: Guardian, Deceiver, or Scientist. They usually have to be paid and are no longer as valuable as Workers and are primarily employed for specific jobs that Workers perform poorly or cannot complete even.
The best lairs and plans for supremacy in the world can’t be built on just one kind of minion. It’s a team effort even if the team itself cannot be repaid–no one is more important than the genius, can they? The most important thing for Evil Genius 2 is understanding the capabilities and functions of each kind of servant and finding the best balance to satisfy every need of the Lair.