BPM Bullets Per Minute on PS5 – Same thing but harder Review

We played an earlier PC version of the rhythm game BPM Bullets Per Minute, and we were not impressed by the gameplay we played. However, the game is now available for PlayStation and Xbox consoles. In this short review, we’ll discuss whether it’s worth the time of the owners of these consoles.

  • Producer: Awe Interactive
  • Publisher: Awe Interactive
  • Date of release: September 15, 2020/October 5 2021

We reviewed BPM Bullets Per Minute in depth in our last review. It’s an extremely hardcore rhythm shooter, with Rogue-like elements where players fight monsters while trying to adjust to the dangerous bright red color scheme accompanied by splashes of orange and yellow.

The game was developed upon the foundations of the canceled Epic Games MOBA Paragon, and overall, it looks good apart from the color filter. It sounds excellent, letting players adjust their movements, shooting, weapon reloading, and shots in tune with loud music. But, there are some issues, such as the raging randomness that can send players to the top by using a pistol as a starter and a high level of complexity, because of which you can get stuck in two different locations for quite a while.

It is possible to read a thorough review by clicking here. The game hasn’t seen any changes in gameplay over the last year and is still essentially the same. There is, however, something to talk about concerning the console release.

In the final series of consoles which is the PS4 as well as the Xbox One, BPM: Bullets Per Minute plays with thirty frames per second, and it’s the version that you’re not familiar with. You’re uncomfortable playing a game that requires fast reaction times with this speed. This is a problem with gaming consoles like the PS5 as well as the Xbox Series – here, the project supports 60 frames per second with 4K resolution (but does not offer any other improvements) and provides gamers with a better gaming experience.

However, you’ll have to be a bit hesitant with the controls. I’m not averse to first-person shooters for consoles, and I also play multiplayer action games without difficulty using an electronic gamepad, but BPM Bullets Per Minute is a tense game play, and I frequently was unable to aim at my opponent using the sticks accurately. In a shooter game, where the fate of the (somewhat fragile) character is dependent on each second, it is easy to lead to defeat. As a result, I was forced to look at the game’s screen depicting the hero’s death more frequently than I did in BPM: Bullets Per Minute, the game’s PC version.

BPM Bullets Per Minute is not a bad shooting game. There’s a distinct appeal that will make you fall in love with its music, and the randomness of it all works in two ways: simultaneously frustrating when you’re unable to obtain an excellent weapon, but also enjoyable with an awe-inspiring and sometimes impossible combination of weapons and capabilities. Before purchasing this console game, you should think about how proficient you are at shooting first-person. This shooter puts highly demanding requirements on players’ skills.

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