Beholder 3 Review – Everything is almost under control Review

The very first Beholder by the Russian developers was not just among the most bizarre projects, but it also was regarded as one of the top (if not the greatest) games about the dystopia, precisely an oppressive regime. It quickly grew into an entire series, and now we review the third installment, in which we are again playing with the status of a state “snitch” and face moral dilemmas.

  • Producer: Paintbucket Games
  • Publisher: Alawar Premium
  • Please note: March 3, 2022

In the story of Beholder 3, we get to play Frank Schwartz, a family man, and honest employee in the Ministry of Justice in a fictional totalitarian country, in which”the “upper crust” has the upper hand and has an ensnaring grip on the people. In the film, one of the characters is set up to be the hero. He loses his job and is almost destined to end up in the mines; however, he is saved by an upper-level security official. Naturally, there are reasons – Frank is made a spy.

In the initial part, we viewed the residents of the building that we were in, and in the second, we observed colleagues at the Ministry, and in the third, we chose to gather these locations and offer to work here and there. The developer, in the meantime, has changed. In addition, Paintbucket Games decided not to explore, but instead to combine previous best practices.

Then we are the landlord. Frank, as well as his entire family, moves into an apartment. One of the rooms is furnished with many monitors. A threatening phone on a table could be contacted by those “above.”

The game is an amalgamation of the wanderer as well as the quest. What is unique about it are the spying mechanics and challenging moral decisions. You’re in for a dull task here (taking the trash out and doing laundry, or paying the bills) but infused by spying – so the first thing to do is to meet the residents of the house before you report on the tenants to your supervisors via the computer. Then, you’ll need to look over them and write down what you see. If you’d like to, naturally.

I was pleasantly surprised that Beholder 3 swiftly sketches the portraits of every NPC that you can instantly realize what you’re planning to use shortly. In one instance, , there are mothers of numerous children whose children are sick with pneumoni in one of the apartmentsa. And next to them is an unfriendly and rude man who wants to be pawned by the bosses.

The game will challenge players to develop creative solutions to problems by putting cameras inside a locked room and sneakily observing the people around them, behaving less cleverly and watching their keyhole or sneak in when they’re not there, searching for clues.

Moral dilemmas will not be lengthy to come. If, for instance, you spot illegal drugs in the home of a person’s possession. You must at least write an account to your superiors. These drugs could be handed over to the child and thus save his life. Likewise, the mother may offer a fantastic reward. However, it could be rejected. Naturally, in this situation, you’ll be close to the edge of the dreadful mine, and you’ll need to earn back the faith of “Big Brother. This is just a tiny portion of what’s inside Beholder 3.

Two resources available in the game are reputation and money. If you lose your reputation, you lose. If you don’t have money, though not quite as quickly. In addition, the same drugs that were that I mentioned earlier, you can purchase from a dealer that is not legal and thus avoid a face-off when you are in the hands of authorities. As I said, this game is a way to encourage players to think creatively since they are solved in different ways—these problems.

The apartment building is just one of the two main sports places.

After approximately a quarter-hour of game, you’ll be offered an offer in the Ministry, and you’ll perform the same thing, only on a larger scale watching your colleagues, being promoted to be promoted for your “merits” and assisting the diverse factions competing for the power of the country.

It’s not a problem to help the opposition or adhere to the party line, but what’s important is that this swing can maintain at least some equilibrium. The landlord’s job doesn’t go anywhere, so you need to choose by the two “fronts.”

Another aspect to tackle has to deal with family members — Frank has a hardworking wife who can take money from troubled daughters and a child. You know that family issues can be even more fascinating than being an intelligence officer – relatives frequently also organize missions (though you could easily overlook these) as well as the unemployed daughter is always eager to take part in anti-government protests, indulges in drugs, and frequently fights against her mom. This means that you are not just caught between two jobs, and you decide which part your family has in this.

It could be easy enough. If it wasn’t due to one tiny aspect, which is time. It is a deterrent and forces you to choose which is more important because a specific number of hours are allocated to each. You might have encountered this kind of game in More. Utopia,” as well as in the Dead Rising series – some players are irritated by this method. However, I feel that it muddles the gameplay and clarifies that this isn’t a sandbox for children. There’s no way to have everything you want in life, do you think?

The trilogy will also delight with its dark cartoonish look and original character animation. This is a black-and-white silhouette that’s nearly unrecognizable from one another. It is evident that this is the way the authors demonstrate that under a totalitarian system, the citizens’ faces are destroyed. I’ll also mention the music, which is charming but simultaneously scary, effortlessly absorbing the atmosphere of what’s taking place.

I didn’t like the fact that the game is not optimized on my machine, whose FPS counter does not go over 15 even though it looks Beholder 3 is quite simple with the three-dimensional aspects of graphics are missing. The translation following the middle of the game is affected, and other languages appear on the screen.

However, the biggest flaw in the third game is that it has nothing exciting compared to the first or second installments. The developer who the new one hired didn’t attempt to be bold. However, they did play around (the first game was awed by it, while the sequel made it less exciting by adding an entirely new setting and mini-games) and, as a result, people who played Beholder will find the game boring.

In addition, the totalitarian aspect was also weakened. Moreover, the game allows you to make the option of choosing between three factions, which means that it’s not required to be a spy.

This is how Beholder 3 turned out – on the one hand; it’s an intense, dark, and heartbreaking story about the totalitarian system. However, the absence of fresh concepts is bound to disappoint those who are expecting the trilogy to take it towards the next step.

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