The beginning of a 35-hour epic adventure that, following Asgard and Jotunheim, is a journey to the realm of gods again and leaves England, Ireland, and the Frankish Empire to the side. One of the highlights of the adventure is the game world, in which Ubisoft could allow its imagination to let its imagination run free. Although England and Ireland particularly were limited in terms of terrain, the game’s developers truly got their feet wet in Svartalfheim.
The story moves you very well and is consistently told with a hint of humor in the middle, along with a few surprises now and then, even if you search for clues rather unsuccessfully. It’s great that the Relics Odin and his opponent Surt seek are linked to the show’s mythology. The only noticeable thing was some linguistic confusion within the dialogues, especially in the case of female Eivor, who is frequently addressed as a father, king, or Allfather. The problem could have been addressed with a little more skill.
Its appearance as fire giants can be seen in the game since fire is a significant factor in fights, mainly because it poses a threat in the air and enemies’ capabilities. The risk of slipping into a puddle of lava in a battle could be a significant issue. It’s good that Eivor, like Odin, also has some new abilities within his arsenal. With the help of a unique artifact, he can take five divine powers from his adversaries and then upgrade them.
The use of the artifact depends upon a different kind of energy that can be recharged by visiting shrines, from plants, and by killing enemies. It’s fun and provides a refreshing change to the already well-known gameplay mechanics. However, the strengths and weaknesses are there, mainly due to the frequent but sometimes erratic climbs due to increased verticality. Also, the other bite at the table’s edge isn’t missed.
In addition to the god-like powers, Eivor has much more to offer in his arsenal. The Tiger comes with an entirely new polearm weapon. It’s something like an amalgamation of the ax and lance great for the long-range attack. In addition, several new armor sets ares available that are even cursed and only be used by specific runes. The other one is only available through the brand new Valkyrie Arena. More details on this in a minute. Additionally, you can improve your gear from Mythic to Divine due to the addition of new materials that give you three levels of upgrade. In addition, there’s also a range of new active skills along with additional perks within the three skill areas of the tree.
As is the norm, there’s plenty to explore in the world of games and even beyond the story. You are again given a chance to raid settlements to gather the resources. This is essential to acquire quartz to upgrade your artifact. Oddly, your regular group of players in the game itself is accessible to you in raids, which does not seem to make sense from the point of content.
The side quests are numerous However; they are kept brief so as not to take away from the plot. The latest additions are “Dwarves In Distress” These give you clues about the location of other enemies when you aid them. There are also strong boss enemies patrolling the landscape once more. Certain world events have been revamped, lifting curses; for instance, it’s now a little more complicated, and those book pages that were a nuisance do not exist anymore. Instead, you’ll find rune stones and designs for ship decorations and tattoos.
After a while, you’ll find the Valkyrie arenas. They are intended to be an activity for the end of the game. In these areas, you can play various boss battles and earn rewards for doing them. You’ll also receive additional weapons and the Odin armor set that you can’t find in the standard game. The amount you can exchange for it in the Valkyrie will depend upon the level of difficulty and the amount of “boasts” that you can use to gain disadvantages to combat. This is more for those who honestly would like to be able to play all the games since until you’ve got the full armor and other items, it is possible to spend quite a lot of hours in an arena.