The console has seen four winters pass since gamers first led warrior gods to top the largest mountain. It’s now up to husbands and wives with powerful PCs to pave their way. We’re sharing our thoughts on the eagerly-awaited version from God of War, Game of the Year 2018, and among the most stunning PlayStation specials from the previous generation.
- Producer: Santa Monica Studio
- Publisher: PlayStation PC LLC
- Please mark the date: January 14, 2022
April 2018 brought sure gamers to an alternate universe helping to save civilization in the amazing Frostpunk while others sank into space, fighting against fantastic houses in BattleTech. The most striking of all were the eyes of PlayStation owners who dared to go to the permafrost region of the northernmost part, which is where the old God of War Kratos resided with his son.
It’s the time to play God of War, the game in which we see Kratos settled in the north. Kratos is the god of war. He has a son growing up, Atreus, and more in recent times, before the games began, his beloved Faye passed away. After her body is thrown into the flames, Spartan, along with his son, must make an extended and challenging journey to scatter her ashes onto the highest mountain in the middle of the earth. It was the final act of the warrior.
When exploring the wildlands of the nine worlds, the stern Kratos and the gentle Atreus are bound to encounter many risks and meet new people and strengthen their weapons using spells and runes and become comfortable working as a unit and respect each other.
A long-running story campaign filled with breathtaking scenery, breathtaking battles, stunning scenery, and beautiful (also awarded) music. It is a powerful narrative and emotional, in some areas, very moving tale. Who would have believed that God of War could one day be such a masterpiece?
Invigorating pirouettes using The Blades of Chaos are replaced by defensive tactics using the Solar Shield and crushing blows with the Leviathan that Kratos is adept at throwing and then calling back into his hands, similar to Thor his Mielnir Hammer. Over time Kratos, God of War will be taught particular runic strategies and Atreus; his son Atreus will be able to summon animal spirits to bring them to his side during combat.
In general, when it comes to the overall impressions of the performance, I was very pleased. None of the ports mentioned above ran as smoothly and smoothly with my PC configuration. It’s not even though a few changes in the pre-release build were anticipated, which the game’s creators warned us about beforehand.
The game’s developers enhanced the global illumination and spatial shading algorithms and employed a brand new SSDO technique (modified as a resource-efficient and lower-cost variant of the SSAO). The result turned out to be vivid, vibrant, and has nice, readable textures.
However, I must admit, I didn’t have to make use of these graphics. In an RTX2070 SUPER configuration, which includes the AMD Ryzen 5 3600 at the top graphics performance, God of War raced like a Drakkar in the fast lane, with only occasionally landing on river rocks.
The entire period I tried it (the initial eight hours that I was unable to tear me away), the tiny slowdowns when they occurred at all, we’re only in the scenes that involved moving another site (Kratos raising and holding a boulder, Kratos holding his child on his shoulder, climbing the cliff) and vanished after control was transferred to me.
To be truthful, I have noticed these small things more often than I should have since I’ve not found any significant defects. But, there’s one issue – the control of the mouse and keyboard is a substantial difference to playing with an Xbox Series X gamepad. The reason isn’t just the controls (they can be adjustable) but the uncompromising sensitiveness of the camera, accompanied by some awkwardness that is Kratos himself. With a gamepad, you can become familiar with it quickly, while on the mouse and keyboard, it takes time.